Two Marbles.
Wanted to explore two of the planets in our solar system.
This was a fun challenge to learn how to apply volumetric fog using shader nodes from a cube instead of a sphere.
I had much more control over the falloff of the volumetric density and was able to adjust it to my liking, whether cinematic or more subtle for close-up shots.
I'm very satisfied with how cinematic the renderings turned out.
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